{ "book":[ { "id":"1", "title":"Papervision3D Essentials", "image":"http:\/\/paultondeur.com\/files\/2010\/UnityExternalJSONXML\/Papervision3DEssentials.jpg", "authors": { "author":[ {"id":"1","name":"Paul Tondeur"}, {"id":"2","name":"Jeff Winder"} ] }, "description":"

Create interactive Papervision3D<\/b> applications with stunning effects and powerful animations<\/p>" }, { "id":"2", "title":"Unity Game Development Essentials", "image":"http:\/\/paultondeur.com\/files\/2010\/UnityExternalJSONXML\/UnityGameDevelopmentEssentials.jpg", "authors": { "author":[ {"id":"3","name":"Will Goldstone"} ] }, "description":"

Build fully functional, professional 3D games with realistic environments, sound, dynamic effects<\/i>, and more!<\/p>" } ] }